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More Progress: Vezax Hard, FL+4, 2 Lights, GotUR, 10-Man Algalon
07/02/09, 5:00 PM, by Steve (Lilume)

Another updated to our progress is warranted. Some time ago we managed I Love the Smell of Saronite in the Morning on heroic (Vezax hard mode). This was 64th in the U.S. We also managed to do FL+4 in merely a night of work (pre-nerf, on June 3rd) and recently have picked up Two Lights in the Darkness (Yogg-Saron with only two watchers).

On the 10-man front, we managed to complete Glory of the Ulduar Raider and defeat Algalon.


Hard Mode Progress: Thorim, Iron Council, Hodir, XT-002, Yogg Minus 1
05/29/09, 3:30 PM, by Steve (Lilume)

Since downing Yogg, Lunacy has managed to defeat several hard modes. The full hard modes we've completed include Thorim (51st in the U.S.), Steelbreaker (42nd), Hodir, and XT-002 (47th). We have some completed some partial hard modes, as well, including Freya with one elder, Flame Leviathan with one tower, and most notably Yogg with one keeper.

Last week proved exceptionally profitable. We managed to avoid accidentally defeating Hodir after the hard mode timer expired (like the week before), repeated Thorim hard with relative ease, did Yogg-Saron down a keeper, then promptly repeated our Steelbreaker kill. This week has started out the same way, doing XT-002 hard in less than a night of work. Hopefully we can keep that upand get another hard mode down.

Unfortunately, a lot of these achievements aren't photogenic. Only Hodir and Steelbreaker really offer a nice screen shot opportunity. The best testament to our accomplishments is perhaps our profile on WoWProgress. Currently, we are ranked 55th in the U.S., which puts us about where we were at various points through Sunwell. However, we have yet to do the most difficult hard modes, which are Freya with three elders, Firefighter (Mimiron), Yogg with one keeper (the "hard mode" threshhold for him), and of course Algalon. I will say, however, it's nice to have difficult content to finally to force people to wake up and play properly.


Yogg-Saron Down
04/26/09, 3:00 PM, by Steve (Lilume)

After killing Vezax on Thursday, we started working on Yogg-Saron. While we didn't kill him Thursday, we came back to finish the job Sunday. Overall, it took us a little under two raids to kill him, which instills in me a considerable amount of pride regarding our raid. The improvement in performance between Thursday and Sunday was striking, and we have yet another server first to show for it. My gratitude goes out to every raider in the guild for stepping up and performing their best last night. But don't get comfortable! There's hard modes to defeat. Onward!


Ulduar Progress So Far
04/21/09, 1:00 PM, by Steve (Lilume)

Last week was quite the wild ride. On Tuesday, we killed Flame Leviathan and Razorscale. The bugged trash before XT-002, however, kept us from killing him. On Wednesday, the trash before XT-002 had not despawned for us, despite the fact that it was supposed to have been hotfixed. So while everyone else had no trash to work with, we were essentially stuck. On Thursday, the trash was finally gone, and we got back to work, killing XT, Kologarn and Auriaya (Auriaya was a server first). We then took the weekend off, as usual. On Sunday, we came right back in, killing Hodir, Freya, Thorim and the Iron Council. And, finally, on Monday, we managed to kill Mimiron and then went back and quickly killed Ignis to round out the week.

So despite missing an entire day of progress because our XT trash hadn't despawned, we still managed to kill 11 bosses. Had our XT trash actually been despawned, like it was for everyone else, we would be further along in progress. Alas, it's a new week. Vezax and Yogg-Saron's days are numbered!


10-Man Twilight Zone Complete
01/06/09, 10:35 PM, by Steve (Lilume)

The 10-man version of The Twilight Zone is the most difficult encounter in the game currently. Some of our raiders put a lot of work into getting this done outside of our normal 25-man schedule and last night we managed the kill. The raid composition for this encounter is very particular, however perhaps not as tight as the pre-nerfed version of M'uru. For those not in the screen shot, we should extend a special thanks to Escoffier, Gnoid and Gianluca, who put in tons of effort into getting this done, but sat either because their presence wasn't ideal or because they couldn't make it on the night of the kill. And thanks to anyone else I might have forgotten.


WotLK Clear
12/15/08, 2:00 AM, by Steve (Lilume)

About a week ago, we finally decided to give the Twlight Zone a serious shot. Last night, we witnessed the fruits of our labor. This now brings us to having cleared all of Wrath of the Lich King's current content. Now we move on to preparing for Ulduar and improving on the level of play we established during our progress in Sunwell. This is where raiding in Wrath truly begins.


Kil'jaeden Down
08/12/08, 1:00 AM, by Steve (Lilume)

In defeating Kil'jaeden, one of the most frustrating and difficult fights Blizzard has ever produced for WoW, I can't say enough how absolutely fucking proud I am of everyone who put in the effort to achieve this amazing feat. You deserved this kill. It is your hard work, your blood and sweat, that got us this far. Thank you. And I hope we may continue our comradery and efforts well into Wrath of the Lich King. I'm making a new hit list, and it includes Arthas!


Entropius (M'uru) Down
06/13/08, 1:00 AM, by Steve (Lilume)

M'uru is far and away one of the most difficult encounters WoW has had to offer so far. It is the first encounter in all of TBC that truly requires skill and mettle to defeat. There's no brute forcing your way through this one. Hence, I consider last night's defeat of M'uru a great milestone in our guild's progression. For the first time, we have truly earned a top 50 U.S. kill of a boss in TBC. And, to our surprise, a kill within the top 100 in the world. For this achievement, a huge thank you must go out to all of our members, both old and new.

I should probably extend additional gratitude to our dear friends, the gnomes. Without them, I'm quite positive we wouldn't have been able to kill M'uru.

But let's not get comfortable. There's one more boss in TBC for us to defeat. And man does the encounter look awesome! Kil'Jaeden, my friend... You're next!


Recruitment
Last Updated: 12/15/08

What we are recruiting and our approach to recruitment is constantly changing. If you want to know what we are recruiting and how to approach your interest in Lunacy, please visit the recruitment section of our forums here.